#include "DXUT.h"

extern LPDIRECT3D9             g_pD3D;
extern LPDIRECT3DDEVICE9       g_pd3dDevice;

extern LPD3DXMESH              g_pMesh;
extern D3DMATERIAL9*           g_pMeshMaterials;
extern LPDIRECT3DTEXTURE9*     g_pMeshTextures;
extern DWORD                   g_dwNumMaterials;